Instructor: Aditi Majumder (Office: DBH 4056)
Class Timings: MW,
Email: majumder @ ics.uci.edu
Phone: 824-8877
Student Discussion and Questions: Link to the Noteboard
1) Image Based Visual Computing
a) Convolution
b) Linear filters
c) Fourier Transform and Spectral Analysis
2) Geometric Visual Computing
a) Camera
b) Geometric Camera Model
c) Camera Calibration
d) Correspondence
e) Stereo Vision
f) Photometric Stereo
g) Epipolar Geometry
h) Structured Light
3) Radiometric Visual Computing
a) Measuring Light
b) BRDF
c) Color
d) Shading
4) Visual Content Synthesis
a) Rendering Pipeline
b) Illumination and Shading
c) Texture, Bump and Environment Mapping
d) Shadows
1)
Digital
Image Processing (2nd Edition), Rafael C. Gonzalez, Richard E. Woods
2)
The
Scientist and Engineer's Guide to Digital Signal Processing, Steven W. Smith
3)
Digital
Image Processing: 3rd Edition, William K. Pratt
4)
Computer
Vision: A Modern Approach by David A. Forsyth and Jean Ponce
5)
Three-Dimensional
Computer Vision by Olivier Faugeras
6)
Multiple
View Geometry in Computer Vision by Richard Hartley and Andrew Zisserman
7) Computer Graphics with OpenGL, Prentice Hall, Hearn and Baker
8) Interactive Computer Graphics: A Top Down Approach Using OpenGL, Addison Wesley, Edward Angel
9) Introduction to Computer Graphics, Addison Wesley, J. D. Foley, A. van Dam, S. K. Feiner and J. F. Hughes.
10) Computer Graphics: Principles and Practice, Addison Wesley, J. D. Foley, A. van Dam, S. K. Feiner and J. F. Hughes
11) 3D Computer Graphics, Addison Wesley, A. Watt
· Spatial Subdivision for collision detection using bounding boxes
· Hierarchical Transformations for Animation – Hsuan Yang
· OpenGL-ES for mobile phones (Simple Animation and Collision Detection) – Joel Ross
· Ray Tracing – Faith Dang
APPLICATIONS
·
Cylindrical Multi-Projector Display Registration
– Julian Yarkony
·
New Inverse Color Transformation for Non-Ideal
Devices – Behzad Sajad
·
3D Visualization of 4D Section - Anton Malykh and Olzhas Makhambetov