Dan Frost

Professor of Teaching Emeritus

**I will be teaching CS 171, Artificial Intelligence, in Winter, 2021. The course's Canvas page will be set up in early 2021. The course textbook will be Artificial Intelligence: A Modern Approach, Fourth Edition, by Stuart Russell and Peter Norvig.


Artificial Intelligence

My dissertation and subsequent research focused on automated reasoning and machine learning.

University Computer Science Education

At UC Irvine I taught Artificial Intelligence, Software Engineering, Social Impacts of Computerization, Computer Graphics, and Introductory Programming.

In 2001, 2002, and 2012 I was voted the "Outstanding Professor" by the graduating seniors in ICS.

K-12 Computer Science Education

I co-wrote the K-12 Computer Science Framework.

I chaired the Computer Science Teachers Association committee that wrote A Model Curriculum for K-12 Computer Science: Level I Objectives and Outlines.

I was Principal Investigator on a $600,000 National Science Foundation grant that brought computer science, game design, and cultural education to American Indian high school students, who created games that retold traditional stories and cultural practices.

My 1997 paper Fourth Grade Computer Science has been credited with making a significant contribution to the recent upswing in computer science education at the primary and secondary levels.

Video Game Design and Programming

I cofounded UC Irvine's major in Computer Game Science, and for several years was chair of the CGS Steering Committee.

I taught courses in Game Design, Game Engines, and Games and Society.