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While Gone Home isn’t a new game (it debuted in 2013), it has set a new standard for role playing video games where the player embodies someone going through a realistic life experience. ….”You can still make choices you feel good about or feel bad about. There’s almost a moral component,” says Bonnie Ruberg, professor of informatics at University of California, Irvine and a scholar of queer video games.

Read the full story at Bustle.

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