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All of these adventures are video-enabled, thanks to a handful of sophisticated educational games designed for college classrooms. Used in conjunction with a textbook and traditional lectures, the games are “like a lab experience,” said Kurt Squire, a professor of informatics at the University of California, Irvine, who helped design the astronomy video game At Play in the Cosmos when he was with the University of Wisconsin-Madison.

Read the full story at Inside Higher Ed.

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